The 2020 edition of the MILAN MACHINIMA FESTIVAL will be followed by the release of a printed bilingual (English and Italian) publication later this year featuring critical contributions on machinima. The book/catalog will be edited by Matteo Bittanti and Gemma Fantacci.
Scholars, critics, artists, and curators are invited to submit an extended abstract (between 500-1000 words excluding references) or full papers to matteo.bittanti@iulm.it either in English or Italian.
Timeline:
April 15, 2020 Abstract submission deadline (full papers are also accepted);
May 15, 2020: Notification of acceptance/rejection sent to authors;
July 1, 2020: Full paper submission deadline;
Sept 1, 2020: Review deadline;
Oct 1, 2020: Deadline for edited papers.
Possible topics include:
Vernacular machinima vs. avantgarde machinima
Exhibition & screening of machinima
Art historical perspectives on machinima
Recording and sharing of in-game performances
The evolution of in-game video editors
Critical analysis of an artist's oeuvre/work
The changing audiences of machinima
Machinima as mash up/remix culture
Inquiries may be directed to matteo.bittanti@iulm.it
TRAVELOGUE is now available from Concrete Press.
This book is an extended catalogue of the exhibition TRAVELOGUE (Mantua, September 7- 11 2016) featuring artworks by Max Almy and Teri Yarbrow, Hugo Arcier, Dave Ball, William Beaudine, Bob-Bicknell Knight, COLL.EO, Clint Enns, Matthew Hillock, JODI, Kristin Lucas, Victor Morales, Leonardo Sang, Palle Torsson. Available in bilingual edition (English and Italian) TRAVELOGUE is the follow-up to MACHINIMA. 32 conversazioni sull'arte del videogioco, which was released in 2017.
It will soon be available on Amazon Italy.